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Weekly devlogs: Rogue Legend 2

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Research and XP - July 9 Weekly Devlogs

There's a new update, retooling and simplifying research.

There's a new update, retooling and simplifying research.

Now instead of breaking down items to research their components, you gain XP by discovering and collecting new items. Same basic idea, but a little more streamlined and easier to figure out for new players. There's also a couple new items added and some further optimizations.

Patch Notes
	* Resarch now uses XP, which is gained from discovering new items, farming, and defeating enemies
	* Added Sunglasses, can be crafted at a tinker table
	* Added Ancient Thesaurus, can be found in gifts
	* Tileset optimization

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Maps - May 29 Weekly Devlogs

Do you feel lost in life? Perhaps you need a map.

Do you feel lost in life? Perhaps you need a map.

You can now access the map in your journal, which will reveal the area around you as you explore.

As you explore, you should experience a smoother experience. Much of the optimization work is done, and I'm now getting around 90 fps in towns and 120+ fps in the wilderness.

Patch Notes
* Maps

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Almost there - March 20 Weekly Devlogs

Boy, that's been a long two months.

Boy, that's been a long two months.

I'm very nearly done (enough) with the tileset changes to move on to other things. The upside is I should never have to do this again. Hopefully you're seeing some big performance improvements, I'm averaging around 90 fps in town and 120+ in the wilderness.

Patch Notes
* Performance!

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