World Map
• Town
• Dungeon
Click on towns to view their details
Show Towns: | Country Names / Pops: | Show Dungeons: | Show Roads: | Show Doodads: | Show Grid: |
Normal View: | Show Countries: |
These are "More Stuff" premium-only features:
Show Climate: | Show Elevation: | Show Population Density: |
Advanced World Generation
Instructions
Use the + and - buttons in the top right to zoom in and out. You can pan around the map either with middle mouse or by clicking and dragging. The 3rd ✥ button will make the map fill the screen, pressing it again will go back to normal size.
While looking around you should see various black and red dots, these are towns and dungeons respectively. If you click on black dots you can view the town, its population, jobs, businesses, and each individual person. If you click on red dots you can view the dungeon map, its rooms, traps, inhabitants, etc.
Below the map is a button to save the map on your device as a png image. There are checkboxes you can toggle to show/hide towns, dungeons, and country info. Every country is named and displays its population info. If you'd like to see the actual country borders, switch the button from "Normal View" to "Show Countries."
There's a [Permalink] in the top right that will always bring you back to the same map. If you save that link to your Campaign Notes then you'll always be able to access your world map no matter where you are.
If you register an account and get premium there are additional options available. You can view the hot/cold climate of the world, a heightmap of elevation, or the population density of where people prefer to live. The advanced world generation lets you fine-tune the type of world you'd like to generate, if you'd prefer lots of islands or more of a pangaea, adjust the climate, elevation, populations, etc. Play around, you'll get the hang of it.
A note on hamlets: hamlets and smaller homesteads or other wildlife living aren't shown as they can be expected on average every 50 miles or so. If you wish, when doing travel you can assume a hamlet every day's travel in high population density, and every few days in lower density.
Shout outs: Stacey, kaizerrolls, Jeremiah Walker, Tim Hinkle, Lasse, Poodlenuke, Randall Welker, Agatha Wolfie, Shyler Lance, Bryan Sheairs, matteo carbini, Alison Willis, Koto Sinclair, Kris Drummond, Sarah Holland, Joshua Warren, Joshua David Maddox, Sarah A Creasey, Standish Writes, Ray Bissonnette, Joe Farabaugh, Joe Dalby, Joline Tran, Matt Price, Das Meses, Yuki, ShortyMcgibble, Mr. Vinclair, connor howard, Knot Sure, Sarah Banford, Alex Lavigne, mtnman1979@aol.com, Parker VanDerMeide, KFB_Patreon, teszt, Alex Reyes, David Davidson, eric sun, Benoit David Baillargeon, Jordan Jorgensen, Jason Wenneman, Mike Kemmerer, Katherine Ekes Lewing, Matthew payne, Jacob Plummer, RiGarou, Rebecca Montelli, Gage Lahr, H, Sagwopper, John Karels, wintersanctuary, Dylan Williams, Donovan Nordick, Snowy Snow, Jakasaras 4che, Nahellion, Vanessa, Ben Pytlik, Robert D O'Dell, Scarlett, Chris Francis, Alexander Garcia, Serena Verden, Alexander Griffiths, SnipsGTI, Brian Sousa, bilbens baggo, Stuart, IbKelek, Galygious, Andrew Patton, Nicole Patten, Clementine Turner, ted valen, T. Alexander, Tim Mason, Darren Hilbring, Gannon Dubay, Thobek, George V Crain, Brian allbritton, Aaron Teupe, Moonstone, Matthew Newton, Celso R Garcia III, Felix Schmäche, Corwin Lum, John, Rob Garner, Matt Houghton, Rune Anjum, Brice Carpenter, Jordan Brazeal, Jake Lane, Adam Ruiz, Daniel Whelan, Phillip P Torchia, Conor Quinn, Nathan Tracy, Balanced Game Review, Jordan Fountain, Stefan Gottschalk's, Matthew Wood, Bartis Edmond Hawley-Wall, Kyler Havard, Zealot23, Nich Smith, Matt Koltes, Chris Mulvihill, Keaton Permenter, Shazear, Leanna Orr, John Nazario, Gary, Gordon Alexander Fallon, Topher Scott, Max Puplett
Their contribution stands as a beacon of hope for all adventurers!
