Random Dungeon Generator
Looking for a full map? Try the Dungeon Map Generator
Randomly generate parts of a dungeon on the fly, pieces are modular and fit together so you can even generate an entire dungeon this way. If you're generating from scratch, begin with a starting area and then add random doors and passages. Passages can connect to other passages, and should continue to be generated until they're all linked to doors, rooms, or dead-ends. Refresh to generate new things. You can also drag and drop pieces onto the grid map to build as you go.
Jump to a section:
- Dungeon Start
- Passages
- Doors
- Chamber (Rooms)
- Stairs
- Contents
- Monster
- Random Hazards
- Random Obstacles
- Random Traps
- Random Tricks
Dungeon Start
Dungeon Type: Temple or shrine (Click to make permanent). or choose:
Starting Area: Square, 20 x 20ft.; door on two walls, passage in third wall
Description
Noises: Bang or slam
Air: Clear but cold
Odors: Urine
Purpose: Dormitory for lesser priests or students
Current state: Ashes, contents mostly burned
Contents: Dungeon hazard with incidental treasure found in an illusion
Possible feature: Dripping blood; Slime (harmless); Cracks, ceiling
Possible furnishings: Wood billets; Shelf; Bunks
(Religious) Possible furnishings: Screen; Vestments, Bells
(Mage) Possible furnishings: Incense burner; Throne; Brazier
Possible personal items: Candle snuffer; Oil, cooking; Salve or unguent
Passages
Passage Width: 5 ft. / Leads to: Chamber
Extra passages (if necessary):
2nd Passage Width: 10 ft. / Leads to: Continue straight 30ft., no doors or side passages
3rd Passage Width: 10 ft. / Leads to: Continue straight 20ft., then the passage turns right and continues 10ft.
4th Passage Width: 10 ft. / Leads to: Chamber
Doors
Door: Wooden / Leads to: Chamber
Extra doors (if necessary):
Door 2: Stone / Leads to: Diagonal (or turn) Passage 20 ft. to the right
Door 3: Iron / Leads to: Chamber
Door 4: Wooden / Leads to: False door with trap
Door 5: Secret door, barred or locked / Leads to: Passage 20 ft. straight ahead
Door 6: Iron / Leads to: Passage 20 ft. straight ahead
Chamber (Rooms)
Whenever a passage, door, or anything else results in a chamber, use one of these.
Dimensions: Rectangle, 50 x 80 ft.
Number of exits: 0
Exit locations:
Exit types:
Description
Purpose: Conjuring room, specially sanctified and used to summon extraplanar creatures
Current state: Furniture wrecked but still present
Contents: Monster (dominant inhabitant) guarding treasure found in an illusion
Possible feature: Spike, rusted; Cobwebs; Dampness, wall
Possible furnishings: Firkin (small cask, 10 gallons); Tun (huge cask, 250 gallons); Idol (large)
(Religious) Possible furnishings: Columns or pillars; Screen, Curtain or tapestry
(Mage) Possible furnishings: Cassocks; Pews; Holy or unholy symbol
Possible personal items: Flask or jar; Flask or jar; Key
Stairs
Stairs connect multiple floors of a dungeon. If your dungeon doesn't have multiple floors, then reroll the passage or door that spawned them.
Stair Type: Down one level to a passage 20ft. long
Contents
Whenever a container or book is generated, use this to determine its contents
Container Contents: Gelatin
Book, Scroll, or Tome: Letter
Monster
Each monster should have a motivation in the dungeon. Sometimes this might make them peaceful (even if temporarily).
Motivation: Find a sanctuary
Personality: Rabble; poorly trained and easily rattled.
Random Hazards
Hazard: Brown mold (Frigid temperature. DC 12 Con, 4d10 cold damage, half on save. Immune to fire, causes it to expand. Destroyed by cold)
Random Obstacles
Obstacles block or hamper progress and can affect more than one room.
Obstacle: Overgrown mushrooms block progress and must be hacked down (25 percent chance of a mold or fungus dungeon hazard hidden among them)
Random Traps
Trigger: Stepped on (floor, stairs)
Severity: Deadly (DC 19, +11 to-hit)
Effect: Touching an object triggers a flesh to stone spell
Damage | |
---|---|
Level 1-4: | 4d10 |
Level 5-10: | 10d10 |
Level 11-16: | 18d10 |
Level 17-20: | 24d10 |
Random Tricks
Tricks are quirky and less deadly than a trap. Some tricks are permanent, others can be dispelled with Dispel Magic.
Object: Pool of water
Effect: Casts geas on the characters
Shout outs: Stacey, Carlo Puche, Paperlegs, Timber Den, PartySheep, Nicholas Gergler, Matt Yates, Aaron Hand, Austin Paul, Sarah Burbridge, Revan#4962, Jane McClintock, Elisa Martinez, Ryan Flagg, JMartins, Jade Arrowood, Sean Kane, Angelo Anderson, yoland katamari, Dave Walker, Rhonda Seiter, Alexa Hobusch, Jonathan Lekse, DMMichael7000, Katie White, JollyGamer, Jayden wingler, Yi Tan, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Bobbie Crane, Amanda Kettles, John Trent Dumproff, Dan, Lou Bliss, Pythor Sen, Michael Isberg, Nat, Cory Evans, Thomas Wilhelm, Krueger82, BestWorseCaseScenario, Damian Steele, Icarus Unleashed, Mark L, Conall Reilly, keith oneal rogers, Ash Harkness, Patrick Natale, Cam Largent, Thaddeus Johnson, Siren, Donavan Guay, AstroLass, Sam Davis, Lizzie, Rincewind, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Tiffany Mathis, Jordan Florez, Robert Rich, Rodney O'Dell, Robin Ellis-Foster, Deanna Pyle, Jess, Lars Yell, Zee Livezey, Kevin, ryan scott, Kerry Melton, Mary Kieser, SallySparrow132, Naomi B, Millergendraft, Federica Frezza, Nick Soucy, Ellen Mitchell, Melanie Warga, Jeremiah Walker, Bryan Sheairs, Bryan Kempka, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Joline Tran, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Dani, Bruce Willison, Gundar Wez, Nahellion, Ben Pytlik, Nicholas Hanke, Serena Verden, bilbens baggo, Stuart, Brysen Packer, Galygious, Maxwell Mayer, Gannon Dubay, Thobek, Aaron Teupe, Felix Schmäche, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Adam Ruiz, Phillip P Torchia, Natalie Luttrell, Stefan Gottschalk's, Remora Jewel, Buffonturtle, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, KingHavok1217, Mx Charlie, Shazear, Steve Rosenlund, Leanna Orr, lufink, Ezzela1891, John Nazario, Gary, Gordon Alexander Fallon, Justin Stensgard, Jason Clark, Trey Vickory
Their contribution stands as a beacon of hope for all adventurers!