Wandering Monster Generator
Generate random monsters found while wandering the wilderness. Levels and difficulties will be random, but will median towards CR 2. Feel free to reroll (refresh) if the CR doesn't match the party, but wilderness hazards work best when it's a mix of creatures that are weaker/stronger than the PCs. Instead, try tuning the amount of monsters encountered so that the sum CR more closely matches the party (minimum 1). This also doesn't mean the monster will be hostile or notice the PCs.
Morning | No Encounter |
Afternoon | No Encounter |
Evening | No Encounter |
Night | No Encounter |
Forest
Ogre (CR 2, 450 XP)
Grasslands
Giant boar (CR 2, 450 XP)
Urban
Mage (CR 6, 2300 XP)
Hills
Wereboar (CR 4, 1100 XP)
Mountain
Hippogriff (CR 1, 200 XP)
Coastal
Stirge (CR 1/8, 25 XP)
Underdark
Gargoyle (CR 2, 450 XP)
Desert
Pseudodragon (CR 1/4, 50 XP)
Swamp
Ancient black dragon (CR 21, 27,500 XP)
Arctic
Giant Owl (CR 1/4, 50 XP)
Underwater
Swarm of quippers (CR 1, 200 XP)
Shout outs: Stacey, LukeMassay, Conor Quinn, Cedar, Bartis Edmond Hawley-Wall, Kyler Havard, Oliver Young, Elycoralisia, Moonstar Morris, Michael Saint Gregory, Grey, Keaton Permenter, Shazear, John Nazario, Gary, Gordon Alexander Fallon, Max Puplett
Their contribution stands as a beacon of hope for all adventurers!
