Kassoon

Wandering Monster Generator

Generate random monsters found while wandering the wilderness. Levels and difficulties will be random, but will median towards CR 2. Feel free to reroll (refresh) if the CR doesn't match the party, but wilderness hazards work best when it's a mix of creatures that are weaker/stronger than the PCs. Instead, try tuning the amount of monsters encountered so that the sum CR more closely matches the party (minimum 1). This also doesn't mean the monster will be hostile or notice the PCs.

MorningNo Encounter
AfternoonNo Encounter
EveningNo Encounter
NightEncounter!

Forest

Giant badger (CR 1/4, 50 XP)

Grasslands

Boar (CR 1/4, 50 XP)

Urban

Thug (CR 1/2, 100 XP)

Hills

Goblin boss (CR 1, 200 XP)

Mountain

Ettin (CR 4, 1100 XP)

Coastal

Winged kobold (CR 1/4, 50 XP)

Underdark

Gelatinous cube (CR 2, 450 XP)

Desert

Poisonous snake (CR 1/8, 25 XP)

Swamp

Orc Eye of Gruumsh (CR 2, 450 XP)

Arctic

Blood Hawk (CR 1/8, 25 XP)

Underwater

Sea hag (CR 2, 450 XP)

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Shout outs: Stacey, John Patrick Callahan Jr, Gordon Alexander Fallon, and Max Puplett.
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