Kassoon

Wandering Monster Generator

Generate random monsters found while wandering the wilderness. Levels and difficulties will be random, but will median towards CR 2. Feel free to reroll (refresh) if the CR doesn't match the party, but wilderness hazards work best when it's a mix of creatures that are weaker/stronger than the PCs. Instead, try tuning the amount of monsters encountered so that the sum CR more closely matches the party (minimum 1). This also doesn't mean the monster will be hostile or notice the PCs.

MorningNo Encounter
AfternoonNo Encounter
EveningNo Encounter
NightEncounter!

Forest

Druid (CR 2, 450 XP)

Grasslands

Pteranodon (CR 1/4, 50 XP)

Urban

Yuan-ti pureblood (CR 1, 200 XP)

Hills

Giant hyena (CR 1, 200 XP)

Mountain

Cyclops (CR 6, 2300 XP)

Coastal

Guard (CR 1/8, 25 XP)

Underdark

Ochre jelly (CR 2, 450 XP)

Desert

Poisonous snake (CR 1/8, 25 XP)

Swamp

Tribal warrior (CR 1/8, 25 XP)

Arctic

Revenant (CR 5, 1800 XP)

Underwater

Steam mephit (CR 1/4, 50 XP)

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