Kassoon

Wandering Monster Generator

Generate random monsters found while wandering the wilderness. Levels and difficulties will be random, but will median towards CR 2. Feel free to reroll (refresh) if the CR doesn't match the party, but wilderness hazards work best when it's a mix of creatures that are weaker/stronger than the PCs. Instead, try tuning the amount of monsters encountered so that the sum CR more closely matches the party (minimum 1). This also doesn't mean the monster will be hostile or notice the PCs.

MorningNo Encounter
AfternoonEncounter!
EveningNo Encounter
NightNo Encounter

Forest

Werewolf (CR 3, 700 XP)

Grasslands

Cyclops (CR 6, 2300 XP)

Urban

Thug (CR 1/2, 100 XP)

Hills

Half-ogre (CR 1, 200 XP)

Mountain

Galeb duhr (CR 6, 2300 XP)

Coastal

Banshee (CR 4, 1100 XP)

Underdark

Aameskull (CR 4, 1100 XP)

Desert

Bandit (CR 1/8, 25 XP)

Swamp

Giant crocodile (CR 5, 1800 XP)

Arctic

Young White Dragon (CR 6, 2300 XP)

Underwater

Reef shark (CR 1/2, 100 XP)

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