Kassoon

Wandering Monster Generator

Generate random monsters found while wandering the wilderness. Levels and difficulties will be random, but will median towards CR 2. Feel free to reroll (refresh) if the CR doesn't match the party, but wilderness hazards work best when it's a mix of creatures that are weaker/stronger than the PCs. Instead, try tuning the amount of monsters encountered so that the sum CR more closely matches the party (minimum 1). This also doesn't mean the monster will be hostile or notice the PCs.

Forest

Displacer beast (CR 3, 700 XP)

Grasslands

Stirge (CR 1/8, 25 XP)

Urban

Ghoul (CR 1, 200 XP)

Hills

Wereboar (CR 4, 1100 XP)

Mountain

Winged kobold (CR 1/4, 50 XP)

Coastal

Merfolk (CR 1/8, 25 XP)

Underdark

Giant bat (CR 1/4, 50 XP)

Desert

Mule (CR 1/8, 25 XP)

Swamp

Will-o'-wisp (CR 2, 450 XP)

Arctic

Giant Owl (CR 1/4, 50 XP)

Underwater

Giant constrictor snake (CR 2, 450 XP)

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