Kassoon

Wandering Monster Generator

Generate random monsters found while wandering the wilderness. Levels and difficulties will be random, but will median towards CR 2. Feel free to reroll (refresh) if the CR doesn't match the party, but wilderness hazards work best when it's a mix of creatures that are weaker/stronger than the PCs. Instead, try tuning the amount of monsters encountered so that the sum CR more closely matches the party (minimum 1). This also doesn't mean the monster will be hostile or notice the PCs.

MorningNo Encounter
AfternoonNo Encounter
EveningNo Encounter
NightNo Encounter

Forest

Stirge (CR 1/8, 25 XP)

Grasslands

Gnoll pack lord (CR 2, 450 XP)

Urban

Mimic (CR 2, 450 XP)

Hills

Galeb duhr (CR 6, 2300 XP)

Mountain

Galeb duhr (CR 6, 2300 XP)

Coastal

Berserker (CR 2, 450 XP)

Underdark

Giant centipede (CR 1/4, 50 XP)

Desert

Cat (CR 0, 10 XP)

Swamp

Giant constrictor snake (CR 2, 450 XP)

Arctic

Werebear (CR 5, 1800 XP)

Underwater

Storm giant (CR 13, 10,000 XP)

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Shout outs: Stacey, Chris St.Pierre, John Patrick Callahan Jr, Giwrgos Konto, and Max Puplett.
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