Kassoon

Wandering Monster Generator

Generate random monsters found while wandering the wilderness. Levels and difficulties will be random, but will median towards CR 2. Feel free to reroll (refresh) if the CR doesn't match the party, but wilderness hazards work best when it's a mix of creatures that are weaker/stronger than the PCs. Instead, try tuning the amount of monsters encountered so that the sum CR more closely matches the party (minimum 1). This also doesn't mean the monster will be hostile or notice the PCs.

MorningNo Encounter
AfternoonNo Encounter
EveningNo Encounter
NightNo Encounter

Forest

Treant (CR 9, 5000 XP)

Grasslands

Pteranodon (CR 1/4, 50 XP)

Urban

Young silver dragon (CR 9, 5000 XP)

Hills

Phase spider (CR 3, 700 XP)

Mountain

Young silver dragon (CR 9, 5000 XP)

Coastal

Merrow (CR 2, 450 XP)

Underdark

Gelatinous cube (CR 2, 450 XP)

Desert

Camel (CR 1/8, 25 XP)

Swamp

Will-o'-wisp (CR 2, 450 XP)

Arctic

Bandit Captain (CR 2, 450 XP)

Underwater

Sahuagin priestess (CR 2, 450 XP)

Wildspace

A shipwreck that might still have treasure or creatures aboard it

Astral Sea

1 indifferent braxat

Spelljammer Encounter

1 hostile Nautiloid Neurophage, crewed by 4 mind flayers and 16 kuo-toa, with 5 grells and 1 intellect devourers as passengers

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