February 28 Multiplayer is a pain in the butt - Weekly Devlogs

Multiplayer is a pain in the butt!

I was pretty sick this week which slowed me down, but I still got stuff done and put up a new build. The only major things remaining are combat synchronization and modified world synchronization. Everything else should be more or less working, so if you and a friend want to set up a little farm together you can. Just changes made to the world prior to connecting won't be seen. You can actually fix this yourself by sending all the .map files in your save directory over to them and rename the map folder rogueLegend1 (instead of its normal save name). This'll be done automatically in the next version, but it's a fix for now.

Not much else to say except Unity makes it really tedious and time-consuming to test multiplayer changes.

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