Wildsea Cheat Sheet
Cut: Drop highest roll when: unusually difficult, unusual approach, unfavorable environment, injured, called shot, wrong range, increasing impact (+1-2 cut), acting against your mire (cut # of mire marks).
Impact: Normal (1), High (2), Massive (ship-scale, 3 or full track) based on approach and effectiveness.
Result: 6 = Triumph. 4-5 = Partial Success. 1-3 = Disaster. Doubles = Twist.
Positive Outcomes: goes as planned, aid an ally, make future checks easier, avoid a negative outcome, gain info, reveal a secret, mark a track, gain a resource, healing, deal damage or effect.
Negative Outcomes: action fails, opposite outcome, hinder future checks, a new threat, problem becomes worse, avoid a positive outcome, gain false info, clear a track, lose resource, damage aspect, mark mire, gain injury, worsen situation.
Defense: 6 = No damage. 4-5 = You take damage/effect/loss. 1-3 = You take Damage + Effect. Doubles = Twist or counter 1 damage.
Damage Types: Blunt (crush), Keen (slice), Spike (pierce), Hewing (chop), Serrated (sawing), Toxin (poison), Acid (corrosive), Blast (explosive), Volt (electric), Frost (cold), Salt (banish), Flame (fire, forbidden).
Limit: A track for the maximum duration of combat. All PC actions mark this, regardless of strategy.
Strategy: Each PC strategy has a track. The more effective the strategy, the shorter the track.
Montage Tasks:
- Exploration to find info.
- Acquisition to buy, scavenge, hunt, or gather.
- Recover Healing (req specimen and tend/cook) to -mark bio. Repair (req salvage and rattle/scavenge) to -mark mech. Relax (req whisper and appropriate skill) to -mire. 6 = Clear 2. 4-5 = Clear 1. 1-3 = Mark 1. Twist = No resource cost.
- Create Cooking (req 2 specimens and cook/tend) to fortify. Concoct (req 2 speciments or salvage and cook/break/tend/hack) to alter abilities. Craft (req 2 salvage and rattle/break/salvage) to make gear. 6 = 3-track aspect. 4-5 = 2-track aspect with downside or lesser effect. 1-3 = Useless. Twist = additional small benefit.
- Project for freeform longer activities/advancement to be completed over multiple tasks.
Journeys:
- Choose a destination, which will be a # of tracks away (usually 3). Using a chart will make the journey shorter/safer and reveal an encounter. Pick up cargo, passengers, and crew.
- Each PC chooses a station: Helm (req), Watch (req), Engine, Cartographizing, Weather watching.
- Helm: Cut a Path (mark 1 journey and can avoid encounters), Forge Ahead (mark 2 journey but can't avoid encounters), Drop Anchor (everyone takes a montage and no watch)
- Watch: roll 1d6, 6 = Peace (random montage, meeting, whisper, tree-shanty, undercrew event, clear mire), 4-5 = Order (ship, outpost, survivor, ruin, cache, conspiracy), 1-3 = Nature (weather, feature, clear mire, mark mire, landfall, true wilds). Alternatively consume a chart and whisper to determine the result. Firefly secretly rolls 1d6 (2d6 with chart) for danger, 6 = no danger, 4-5 = hazardous, 1-3 = dangerous and small payoff.
- Engine: Tend (hijack focus if any engine problems), Overload (use resource to increase impact or mark +1 journey), Muffle (use resource to increase impact or sneak away without a roll)
- Cartographizing: create a track and mark each time you discover an important landmark. When filled gain chart.
- Weather: roll 1d6, 6 = clear skies, 4-5 = stays same, 1-3 = change for the worse.
- Encounters: typically choice, challenge, or scene. Avoiding may require ratings roll or resource.
Mires: cut rolls (as above). Mark for horror, stress, witnessing death. Clear for wonderous, rest, drugs, therapy, surgery.
Drives: when advancing drive, pick 1: related whisper, clear mire, minor milestone, major milestone if drive completed.
Milestones: Minor (1/adventure for personal goal or memorable encounter, mark 1), Major (1/arc, mark 3). Used for project: add box to aspect (3-track), develop aspect (3-track), gain skill/language rank (3-track), new aspect (6-track), combine 2 aspects (6-track).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

