Wilderness Travel

Forest (Spring)
Navigation | DC 15 | Foraging | DC 10 |
---|---|---|---|
Temperature | 10°C (50°F) at day. 6°C (42.5°F) at night. | ||
Weather | Clear and sunny. No wind. |
Morning | No Encounter |
---|---|
Afternoon | No Encounter |
Evening | No Encounter |
Night | Encounter! |
Possible sights: A 50 ft rust covered sword driven into the earth. The whole area has a magical aura and no wildlife lingers within a quarter mile of the sword.
Description, or something interesting.
Successful foraging: 2+Wis pounds food, 4+Wis gallons water
- A salad of black trumpets, bearshead tooth, and miner's lettuce
- autumn olive
- birch bark
Successful hunting: Based on size, Tiny 1 lb, Small 4 lb, Medium 16 lb, Large 32 lb. Meat spoils after a day, requiring Con save to avoid poison, or Wis save to avoid Madness (or both); DC based on potency. Fishing is at disadvantage without tool, and requires proficiency for proficiency bonus; DC same as foraging.
Navigation: -5 DC at slow pace, +5 DC at fast pace. Have advantage with map. On fail become lost, wasting 1 hour(s) before attempting another check.
Need more detailed / nuanced encounters? Try the Encounter Generator
Shout outs: Stacey, LukeMassay, Conor Quinn, Cedar, Bartis Edmond Hawley-Wall, Kyler Havard, Oliver Young, Elycoralisia, Moonstar Morris, Michael Saint Gregory, Grey, Keaton Permenter, Shazear, John Nazario, Gary, Gordon Alexander Fallon, Max Puplett
Their contribution stands as a beacon of hope for all adventurers!