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NPC Generator

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Advanced [show]


Rolf Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Doctor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. A gifted student he started as a Layabout, but he got bored and became a Doctor. He got away from his former life and has fallen to alcoholism.

Motivation: He would like to get married and retire; and expand his business

Flaws: Addict. Bonds: Attractive, Guardian, Military, Job, Has a crush. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Rolf Blythe, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 6 (-2)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics -1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple +4

Possessions: 600 gp. Rock crystal (50 gp). Banded agate (6 gp). Chrysoberyl (120 gp).


Social Check DCs


Guy Chester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, brown cloak. His moppish black hair is in a traditional bowl cut. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the south

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Job, Mentor, Religious. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Guy Chester, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Percival Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His blonde hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Insane, Lazy. Bonds: Poor. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Percival Wesley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 17 (+3)11 (+0)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Clerebold Kirby, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears skinny pants and wears a blue and violet robe with the hood down. He wears his silver hair up. His eyes are gray and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Rich, Has a crush. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Clerebold Kirby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Percival Easton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy white suit. His black hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a drow raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Flaws: Addict, Antagonistic, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Percival Easton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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