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Advanced [show]


Hubert Moreno, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears violet trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. His left hand appears badly burned and disfigured. He has a very tight haircut. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Hubert Moreno, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 18 (+4)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. 1 Disguise kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Reynard Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. He wears his black hair up in a very large beehive style do. His violet eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by drow. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Regain custody of his daughter; and revenge

Flaws: Antagonistic, Secretive. Bonds: Immigrant, Enemies, Family. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Reynard Kent, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 6 (-2)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Azurite (7 gp). Iolite (80 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Raymond Morton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear blue pants and tee shirts and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes are hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Raymond took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Morton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Good lock.


Social Check DCs


Don York, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, grey shirt, and pastel tie. His brown hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Don studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted necromantic powers by his dying brother.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and someone believes him a fraud

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Enemies, Family. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Don York, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 17 (+3)8 (-1)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Hamilton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized violet coat and is in decent physical shape. His chestnut hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and to settle down with his crush

Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Bertram Hamilton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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