Geoffrey Graham, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and he is always smoking a pipe.
Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Impeccable. Bonds: Rich, Nature, Adventurer, Family. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: Silver pearl (40 gp). Amber (40 gp). Malachite (8 gp). Sard (60 gp).
Gunter Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He has a slight overbite and is overall scrawny. He has done his best to style his blonde hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich northern family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Mundane, Forgetful. Bonds: Attractive, Rich, Religious. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp.
Trey Langston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is blonde. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Flaws: Ugly, Selfish. Bonds: Has a crush, Adventurer, Military, Immigrant. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Aldous Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He is bald on top and has large golden tufts of hair around his ears. His thin eyebrows rest above his beady brown eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.
History: A powerful wizard made him what he is. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Further expansion of business; and a deep hatred of illithids
Flaws: Ugly, Racist. Bonds: Poor, Job, Mentor, Enemies. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 6000 sp. Malachite (5 gp). Tourmaline (130 gp). 1 Minor magic item.
Aldous Astley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black deerstalker hat and black clothes. He wears a deerstalker hat to hide his balding. He has gleaming, smiling blue eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Sailor.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Professionalism, Logical. Flaws: Racist. Bonds: Poor, Job. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 5000 sp. Deep green spinel (100 gp). Zircon (60 gp). Bloodstone (60 gp).
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