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NPC Generator

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Advanced [show]


Ernest Gracey, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shepherd uniform. He has a moderate pudge and is not very fit. He wears his silver hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Tailor, but he got bored and became a Shepherd. He struck the Shepherd job and began his own company from there.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and further expansion of business

Ideals: Opinionated, Joker. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Ernest Gracey, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Charles Davenport, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a green small hat and green clothes. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Entrepeneur. Flaws: Addict. Bonds: Immigrant, Rich, Job. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Charles Davenport, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Godfrey Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long black hair reaches down to his waist. His eyes are green and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small forest village. Cursed with vampirism at a very young age, Godfrey has worked very hard to control his curse. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he wants to get laid

Flaws: Disease. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Godfrey Huckabee, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Trey Harley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a fancy grey suit. His right hand appears badly burned and disfigured. His hair is red and curly. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Gifted, Optimist. Bonds: Attractive, Rich, In love. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Trey Harley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)13 (+1) 5 (-3)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 3 Thunderstones. 3 Holy water.


Social Check DCs


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He has done his best to style his auburn hair to look like a famous performer. His green eyes peer out from beneath his Stetson blue hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy, Insomniac. Bonds: Rich, Mentor. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Aldous Northcott, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)7 (-2) 13 (+1)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. Jeweled anklet (1000 gp). Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs

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