Manfred Richie, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears light armors faded through time and improper care. His blonde hair is greasy and uncared for. His green eyes peer out from beneath his deerstalker grey hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Rolf Read, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Rolf has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Banker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: Carnelian (70 gp).
Norman Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, green shirt, and blue tie. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 5 (-3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 30 pp. Violet garnet (1000 gp). Bloodstone (30 gp).
Conrad Kenley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length golden hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Farmer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Unemployed again; and he has a rivalry with the church that dominates his actions
Flaws: Disease, Shy. Bonds: Attractive, Religious, Job. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +4
Possessions: 600 gp.
Henry Reed, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. He has a very tight haircut. He has violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the north, but his parents moved at a very young age to the east. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Logical. Bonds: Attractive, Religious, Immigrant. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp. Sardonyx (50 gp). Fiery yellow corundum (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!