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Advanced [show]


Gunter Conway, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. He wears a small hat to cover his moderate length white hair. His brown eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To pay off his debts; and an old rival family wants him found

Flaws: Shy. Bonds: Family, Rich, In love, Debt. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Gunter Conway, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Paxton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a white coat. His blonde hair is drawn into a tight pony tail with a card scrunchie. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Odo was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Bonds: Has a crush, Job, Rich. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Odo Paxton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 4 Smokesticks. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Peter Nash, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of kukris, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Peter's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Artistic. Bonds: Adventurer, Immigrant. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Peter Nash, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Nicholas Dayton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His hair is silver and very short. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Guardian, Has a crush. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Nicholas Dayton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Gold and topaz bottle stopper cork (600 gp). Cloth of gold vestments (110 gp).


Social Check DCs


Diggory Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Shepherd, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Criminal record. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Diggory Yorke, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 17 (+3)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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