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NPC Generator

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Advanced [show]


Randal Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is singed and shortened. His eyes are green and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Randal Ridley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 7 (-2)17 (+3)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his pastel robe and has his quarterstaff always slung over his shoulder, and sports empty pouches on his belt. He has a small bristly mustache and wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He dislikes all the random violence that takes place in the east. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Bonds: Attractive, Rich, Nature, Religious. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Snowdon, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)8 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Hugh Warwick, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears many layers of old clothing at all times. His clothes are grease stained in places. He wears his golden hair down. His eyes are gray and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Hugh Warwick, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Holy water. 4 Holy water.


Social Check DCs


Guy Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His brown hair is lengthy and is close to two feet long. He has a dull look in his brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He desires power and/or immortality; and marry his sister to traveling adventurers

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Guy Blankley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Simon Atterton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears blue trousers with black and grey striped suspenders. He wears various colorful collared shirts. His hair is silver and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Simon Atterton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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