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NPC Generator

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Advanced [show]


Ernest Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Detective. He carries a battered axe and tarnished bow as well. His auburn hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Human people; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Adventurer, Family. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Clapham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is greasy and uncared for. His blue eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Job. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Roland Clifton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)4 (-3) 11 (+0)13 (+1)
Skills Arcana -1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a pastel suit, white shirt, and green tie. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by orcs. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He's in love; and money/treasure

Ideals: Athletic. Flaws: Racist. Bonds: Rich, Enemies, Has a crush. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Balimaar Merton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Backpack. 1 Masterwork manacles.


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His brown hair is heavily combed to the left. His brown eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Secretive, Insane. Bonds: Poor, Nature. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Trym Harrington, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Ridley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying sister.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Mentor. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Ralf Ridley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 14 (+2)6 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 19000 cp.


Social Check DCs

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