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NPC Generator

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Advanced [show]


William Everleigh, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man is wearing a long, tan cloak. He has a red handlebar mustache and slicked back red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of gnolls.

Ideals: Athletic, Disciplined, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

William Everleigh, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Banker uniform. He has wavy auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Opinionated, Logical. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Alexandre Blackwood, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Drogo Northcott, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his white hair to look like a famous performer. His gray eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Spice Merchant job and began his own company from there.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Job, Family. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Northcott, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Thomas Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease, Antagonistic. Bonds: Religious, Mentor. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Thomas Northcott, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Onyx (30 gp). Deep blue spinel (600 gp). Lapis lazuli (4 gp).


Social Check DCs


Alex Merton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing the road beaten gear of a warrior, marred by chocolates. He has a very tight haircut. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his music dream.

Motivation: Expand his business; and to reunite with his absent father

Ideals: Fighting, Artistic. Flaws: Ugly, Cynical. Bonds: Family, Job. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Alex Merton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)7 (-2) 11 (+0)11 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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