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NPC Generator

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Advanced [show]


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Hunter hails from a village terrorized by brigands. In his 17th year, his parents were killed by a brigands raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Expand his business; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Enemies, Job. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Hunter Barney, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He now mingles about in high society.

Motivation: He is content; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Everard Conway, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.


Social Check DCs


Don Wheatley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of drow once and for all.

History: Don was born in the north. At a young age he loved to build and create. In his 16th year, his parents were killed by a drow raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Athletic, Disciplined, Persistence. Bonds: Attractive, Enemies. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Don Wheatley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)14 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Obsidian (13 gp). Blue sapphire (500 gp). Alexandrite (900 gp).


Social Check DCs


Hugh Blankley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He keeps his brown hair in a pixie cut. His gray eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Glassblower, but he got bored and became a Shepherd. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Guardian, Criminal record, Slave, Job. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Hugh Blankley, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 17000 cp. Rock crystal (40 gp). Lapis lazuli (15 gp).


Social Check DCs


Trym Royston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair and beard is wavy and long. His fierce blue eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.

History: Trym was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Gifted. Bonds: Rich, Immigrant, Family, Job. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Trym Royston, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +0, Persuasion +3
Senses Passive Perception 10
Languages Common, Ignan, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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