Henry Fidget, Male Human [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He sports a long auburn beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and money/treasure
Ideals: Impeccable. Bonds: Rich, Attractive, Immigrant, Adventurer. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 30000 cp.
Solomon Fidget, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear grey tank tops with black pants. He is muscular with a powerful set of arms. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with poetry.
History: Solomon lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Shy. Bonds: Family, In love, Adventurer. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Darkwood Buckler. 1 Half-Plate.
Trym Coombs, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear black pants and tee shirts. He has shaved his head bald. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Selfish. Bonds: Job, Mentor, Criminal record. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Robert Kensley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the west. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical. Flaws: Impulsive. Bonds: Poor, Slave. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Hugh Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His silver hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Hugh studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Athletic, Gifted, Impeccable. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
