Guy Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin violet vertical stripes and white pants. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His blonde hair is braided into rings. His eyes are likewise hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Guy took refuge in the ruined castle and found the beat up greatsword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants revenge against drow.
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Enemies, Nature. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Heward Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a pastel coat with white slacks. He is bald on top and has large blonde tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Slave, Debt. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp. Amber (90 gp).
Hunter Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A 5'7" northern man, he is wearing the road beaten gear of a warrior. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the north to a Bather, Hunter learned a great deal about his father's area of expertise. His childhood dream was to be a Adventurer, but he was a colossal failure. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and to be a adventurer again
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Job, Attractive, In love. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1
Possessions: 1000 sp.
Raymond Middleton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and curly. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Ugly, Depressed. Bonds: Enemies, Military, Immigrant. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Adam Berkeley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. He wears a colorful flower in his white hair. His eyes are a pleasant violet.
Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Adam was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
