Hunter Churchill, Male Human [Permalink]
Personal [hide]
Description: This man dresses in pastel turtlenecks beneath a tan coat with brown slacks. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful brothel owner made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: His religion dominates his actions.
Flaws: Fearful. Bonds: Rich, Adventurer, Mentor, Religious. Occupation: Apothecary
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 37000 sp.
Theodoric Copeland, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is singed and shortened. His eyes are amber and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Detective in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Flaws: Ugly, Shy, Disease. Bonds: Poor, Job, Adventurer. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1000 sp. 1 Everburning torch.
Trey Wade, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He has a very tight haircut. This gray eyed westerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Sailor business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Server, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Religious, Job. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Moonstone (80 gp). Coral (150 gp). Obsidian (15 gp).
Roland Bradford, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right leg appears badly burned and disfigured. His white hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Flaws: Antagonistic, Impulsive, Disease, Fearful. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Wymar Gladstone, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by teas. His chestnut hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Military, Job. Occupation: Detective
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 8000 cp. Chalcedony (80 gp).
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