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NPC Generator

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Advanced [show]


Theodoric Hayes, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely blue suit with white socks and a vest with buckled shoes, he is not a threatening figure. He sports a long golden beard, and similarly colored long hair. His brown eyes lackadaisically let the world flow into them.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Enemies, Family, Mentor, Rich. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Theodoric Hayes, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Whitby, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His eyes are violet and beady.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Thomas was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. Recently the stress of being a Junk Dealer has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Shy, Insomniac. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Thomas Whitby, Male Human Fighter 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Obsidian (7 gp). Tourmaline (90 gp). Deep blue spinel (1600 gp). Lapis lazuli (7 gp).


Social Check DCs


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple white line shooting up and back down. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Gerald Hadleigh, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2700 sp.


Social Check DCs


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his golden hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: To find somewhere to settle down; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Religious, Family. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Miles Chatham, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)17 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trym Cooper, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He has styled his white hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He is a Succubi in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Racist. Bonds: Attractive, Immigrant, Enemies, Adventurer. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Trym Cooper, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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