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Advanced [show]


Rolf Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amber earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined. Flaws: Hedonist, Disease, Insomniac. Bonds: Rich. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Rolf Eastoft, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)4 (-3) 11 (+0)9 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp. Onyx (80 gp). Obsidian (11 gp). Red-brown spinel (110 gp).


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His left hand appears badly burned and disfigured. His long black hair reaches down to his waist. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Map Maker, Roger learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Sabotage a competitor.

Flaws: Racist, PTSD. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Roger Harper, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Anselm Wesley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his sickle. He wears his hair in dreadlocks. He has gleaming, smiling hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and he desires power and/or immortality

Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Wesley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 6 (-2)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A roughly beaten golden orb (90 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roger Pickering, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of shields on his belt, each one with a opal on the hilt. His blonde hair is matted, messy, and big. His eyes are likewise brown.

Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Roger Pickering, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. 1 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Dean Kelsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a necromancer, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Extrovert. Bonds: Rich, Mentor, In love. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Dean Kelsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs

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