Conrad Badger, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a faded coat and loose pants complete with feathered hat. He sports a long auburn beard, and similarly colored long hair. His brown eyes dart from person to person.
Personality: Calm and collected, he is a well trained Healer. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born in the east. He worked as a nervous Healer and found it very stressful. He has set out to sabotage the competition.
Motivation: To be a Painter again; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Job, Enemies, Immigrant. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Obsidian (10 gp). 1 Minor magic item.
Clerebold Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long chestnut beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.
Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments
History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, his parents were killed by a illithids raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new bookbinder responsibilities is difficult
Ideals: Gifted, Impeccable. Bonds: Rich, Enemies, Job. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Adelard Breeden, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a simple grey robe with pastel stripes complete with hood. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Criminal record, Slave. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Norman Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with black and blue striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Bricklayer profession.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Butcher soon after.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 40 pp.
Trey Nash, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man is wearing a perfectly clean shirt and pair of pants. His black hair is knotted and matted. His eyes are blue and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: He feels the way he acts is they only way to get by in the world; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 300 gp. Violet garnet (300 gp). Violet garnet (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!