Drogo Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Drogo and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Military. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
Possessions: 30 pp.
Frederick Dalton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and is pretty ugly. His hair is white and very short. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Ugly. Bonds: Job, Rich, Military, Adventurer. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp. 1 Darkwood Buckler.
Shane Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He sports a flattop hair cut. This green eyed easterner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Depressed, Hedonist. Bonds: Poor, Religious, Nature. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1700 sp.
Diggory Perry, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His hair is greying and his face has many wrinkles. He has gleaming, smiling green eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.
History: Diggory was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He was granted divine powers by his dying brother.
Motivation: Regain custody of his daughter.
Ideals: Gifted, Persistence, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. Silver chalice with lapis lazuli gems (160 gp). Gold and topaz bottle stopper cork (1200 gp).
Balimaar Dudley, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to protect his home
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Guardian, Immigrant. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
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