Solomon Carlton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a yellow vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His head has been shaved. His face is scarred and worn.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Professionalism. Flaws: Ugly, Greedy, Disease. Bonds: Rich. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
Frederick Skelton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Actor and is in decent physical shape. He has a small bristly mustache and wavy silver hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Further expansion of business; and many brigands want him driven away
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 600 sp. Violet garnet (800 gp). 1 Masterwork Musical instrument.
Roland Leighton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a white coat. He is tall, broad shouldered and powerfully built. His tied-back hair is auburn. His eyes are likewise violet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and money/treasure
Ideals: Philantrophist. Flaws: Mundane, PTSD. Bonds: Rich, Job. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp.
Tim Ashton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue tunic with black highlights, and long green pants that bunch up around his shoes. His silver hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of a Bather, who enjoyed hunting, Tim was taken on many hunting expeditions. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Philantrophist. Flaws: Insane, Secretive, Antagonistic. Bonds: Family, Nature. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 7000 cp.
Lewis Gracey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, green cloak. He wears his auburn hair down. His green eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: The child of a Carter, who enjoyed hunting, Lewis was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: His relatives are trying to arrange a marriage; and revenge
Flaws: Antagonistic, Addict. Bonds: Attractive, Enemies, Nature, Family. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 cp. Obsidian (7 gp). Amber (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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