Hugh Budd, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head. His auburn hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Scribe profession.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Hugh and his spouse have recently divorced.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2700 sp.
Lance Roscoe, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Barber uniform. He wears a small hat to cover his moderate length silver hair. He has green eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast island. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Barber for hire.
Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs
Flaws: Fearful. Bonds: Job, Attractive, Nature, Rich. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).
Gerald Harley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.
Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born several months after his mother was called into army service. In his 15th year, his parents were killed by a brigands raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Flaws: Ugly. Bonds: Job, Adventurer, Military, Enemies. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 32000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Miles Addington, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large black mantle and cape that has been intricately interwoven into his green robe. His red hair is lengthy. His hazel eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Logical. Flaws: Racist. Bonds: Rich, Family. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Superior lock.
Adelard Charlton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat, and is pretty ugly. He has wavy white hair. His eyes are violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Mentor, Military. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
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