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Advanced [show]


Chad Asheton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Actor, but he got bored and became a Sculptor. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a actor again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Job, Slave. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Asheton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)5 (-3) 11 (+0)15 (+2)
Skills Arcana -1, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Bloodstone (30 gp). Iolite (30 gp).


Social Check DCs


Alex Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He has a slight overbite and is overall scrawny. He has styled his black hair well, parting it to the left. His violet eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Roofer, his mother struggled to pay the bills. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alex's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Criminal record, Has a crush. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Alex Hartford, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Gnome
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 31000 sp.


Social Check DCs


Hunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue costume with the symbols of the four houses of cards on his torso, and is pretty ugly. His hair is short and auburn. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Hunter was raised in a hard working conservative environment. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: To be a Jeweler again; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Hunter Huckabee, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)10 (+0) 11 (+0)17 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan shirt with thin white vertical stripes and pastel pants. He wears his hair in dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Flaws: Addict, Ugly, Depressed. Bonds: Military. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Guy Gracey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 15 (+2)8 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Anselm Windsor, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he uses money and sex appeal to get what he needs

Flaws: Insane, Shy, Mundane. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Anselm Windsor, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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