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NPC Generator

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Advanced [show]


Theodoric Rutherford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his rapier ready. His hair is long and red with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. He has gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Theodoric Rutherford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Guy Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He wears his red hair up. His eyes, though not visible through his cowl, are violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Cartwright, who enjoyed hunting, Guy was taken on many hunting expeditions. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He seems to be bored by most things.

Ideals: Justice, Logical. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Guy Mitchell, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)8 (-1) 10 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Blue quartz (11 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He wears his brown hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 11th year, his parents were killed by a giants raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants revenge against giants; and he would like to get married and retire

Flaws: Lazy, Mundane. Bonds: Attractive, Has a crush, Enemies. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Peter Southey, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Reynard Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His brown hair is styled in orderly dreadlocks. His eyes are a pleasant blue.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Religious, Rich. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Garfield, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)11 (+0) 6 (-2)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Tickle, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adelard took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Religious, Nature, In love. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Adelard Tickle, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1400 sp. Moss agate (15 gp).


Social Check DCs

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