Alex Charlton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His tied-back hair is golden. He wears an eyepatch.
Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Sage
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 15000 cp.
Guy Cromwell, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports tan clothing, slightly heavier than average wear. He wears a colorful flower in his silver hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: He has decided he is irredeemable.
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Alex Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Hubert Compton, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his halberd ready. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.
History: Born in the west to a Stableman, Hubert learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Stableman job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Fighting, Impeccable. Bonds: Rich, Military, Job. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Magnifying glass. 1 Silk rope. 1 Masterwork Thieves’ tools.
Wymar Melancon, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his bastard sword. He has moderate length auburn hair. His brown unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Fortune-teller business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. He inherited the family business which he has now maintained for 2 years.
Motivation: Retire the richest man in the north; and to be a navigator again
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
