Peter Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is brown and very short. His eyes are likewise gray.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor; and to be a locksmith again
Ideals: Persistence, Artistic. Flaws: Insane. Bonds: Rich, Job. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Obsidian (6 gp). Iolite (40 gp). Chalcedony (40 gp). 1 Minor magic item.
Theobald Jacobs, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears professional attire. His black hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Brewer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and a deep hatred of dire rats
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate.
Godfrey Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears red trousers with tan and white striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is styled in orderly dreadlocks. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His parents moved while he was still in utero so he is the first generation to be born here. Godfrey was born on a far southern forest where he grew up under the tutelage of his mother, an expert Glassblower. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and to prove his worth to the world
Ideals: Optimist, Fighting. Flaws: Impulsive. Bonds: Immigrant, Enemies. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Auran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Adam Norton, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. His black hair is lengthy and is close to two feet long. His half smiles and blue eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Carter profession.
History: Adam was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: He feels threatened by others.
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4
Possessions: Just what you see.
Peter Stanford, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His brown hair is lengthy. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: To settle down with his crush; and he has a crush on the local courier
Flaws: Greedy, Antagonistic. Bonds: Mentor, Nature, Has a crush. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
