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NPC Generator

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Advanced [show]


Rolf Shelby, Male Human [Permalink]

Personal [hide]

Description: This northern man wears baggy blue pantaloons and a brown scarf. His clothes are grease stained in places. His black hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Poor, Immigrant, Adventurer, Military. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Rolf Shelby, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Gunter Blankley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple black line shooting up and back down. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his blonde hair in a pixie cut. His thin eyebrows rest above his beady violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Marshal in town.

History: Gunter was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Gunter Blankley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Payton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His blue eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Junk Dealer again; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Chad Payton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Compton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Animal Trainer does. His hair is brown and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Dustin was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Attractive, Family. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Dustin Compton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Hallewell, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His auburn hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east his family was never financially stable. A freak accident while working with his Cartwright mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Poor, Immigrant, Job. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Gerald Hallewell, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 16 (+3)18 (+4)
Skills Persuasion +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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