Heward Copeland, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long blonde beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Stableman business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 5 (-3) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Aquan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Manfred Browning, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He carries a battered rapier and tarnished glaive as well. He has dyed his greying red hair a little too much giving a sharp red color. His green eyes dart from person to person.
Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Guard, but he was a colossal failure. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 3 Antitoxin. 6 Acid flasks. 3 Antitoxin.
Raymond Milton, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. He has no hair. He has hazel eyes and a brown hat with a green feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.
History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Job. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Nicholas Nash, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Guard father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Logical. Flaws: Ugly, Disease, Insane. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Buckler.
Reynard Stanley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He has no hair. He has several tiny aquamarine earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 6 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +5
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!