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NPC Generator

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Advanced [show]


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing colorful clothing, dressed as a Architect. He has a hunchback. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Addict, Shy. Bonds: Enemies, Poor, Adventurer. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Tim Gentry, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Emsworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Stylist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He has worked as a Stylist like his father before him.

Motivation: A strong sense of loyalty to Human people; and his religion dominates his actions

Ideals: Impeccable. Flaws: Racist. Bonds: Job, Religious, Nature. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Emsworth, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)14 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a very tight haircut. His half smiles and green eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Nature, Rich. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Bertram Walcott, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 5 (-3)11 (+0)
Skills Acrobatics +3, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp. Sardonyx (20 gp). Hematite (7 gp). Aquamarine (800 gp).


Social Check DCs


Everard Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is lengthy. His eyes are green and catlike.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Gifted, Joker. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Server

Voice: French accent

Attributes [hide]

Everard Kendal, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Don Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a red poncho over his likewise colored trousers and shirt. His auburn hair is long and unkept. His eyes are violet and catlike.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Don Cholmondeley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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