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Advanced [show]


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves writing and to teach people writing more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his writing dream.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Adventurer, Job. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Gunter Burton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 15 (+2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Odo Kendall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His golden hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Expand his business.

Ideals: Fighting, Athletic, Joker. Flaws: Shy. Bonds: Rich, Job. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Odo Kendall, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)7 (-2) 11 (+0)8 (-1)
Skills Arcana +0, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adam Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of magic on his torso. His red hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Mercenary, his mother struggled to pay the bills. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adam Hadlee, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of illithids; and he has a crush on the local tanner

Ideals: Logical, Entrepeneur. Flaws: Insomniac, Depressed. Bonds: Has a crush, Enemies. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Diggory Tewksbury, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes. He carries a battered hammer and tarnished hand crossbow as well. His white hair is long and unkept. His violet eyes peer out from beneath his broad black hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Nature, Religious. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Tattersall, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills History +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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