Tim Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of lances on his belt, each one with a jet on the hilt. His black hair is slicked back into a classic pompadour. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born to loving parents in a slum to the south. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: Jet (150 gp). 1 Minor magic item.
Bernard Stanton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. He wears a colorful flower in his silver hair. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He loathes his own lifestyle.
Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Trym Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He is physically well-built. He has moderate length white hair. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.
History: A powerful slaver made him what he is. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.
Motivation: To prove his worth to the world; and he is terrified, and will act out of fear
Flaws: Impulsive, Fearful. Bonds: Attractive, Mentor. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Orc
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
Possessions: 30 pp.
Roger Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the old dungeon and found the beat up bow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Nature, Military. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Roland Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears a green broad hat and green clothes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady amber eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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