Hubert Hayley, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a brown vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is auburn. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of orcs
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Military. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 3 Thunderstones. 1 Everburning torch.
Robert Colton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears a top hat to hide his balding. He has a tattooed face.
Personality: Eccentric and domineering, Robert will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his mother was called into army service. A gifted student he started as a Brewer, but he got bored and became a Apothecary. He was granted psionic powers by his dying brother.
Motivation: Many illithids want him driven away; and sabotage a competitor
Ideals: Extrovert, Gifted. Bonds: Military, Job, Enemies. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Cloth of gold vestments (60 gp). 1 Half-Plate. 1 Half-Plate.
Diggory Pickering, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1800 sp.
Dean Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears a colorful flower in his auburn hair. He has amber eyes and a grey hat with a tan feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Religious. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Guy Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He is portly but not overly obese. His chestnut hair is greasy and uncared for. His amber eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Miller business at a young age. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: An old rival family wants him found.
Ideals: Joker. Flaws: Ugly. Bonds: Family, Job, Immigrant. Occupation: Miller
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. Jet (140 gp). Bloodstone (40 gp). Lapis lazuli (11 gp). Blue quartz (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!