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NPC Generator

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Advanced [show]


Ralf Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is heavily combed to the right. He has gleaming, smiling green eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a giants raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Bonds: Enemies, Immigrant, Military, Adventurer, Job. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Ralf Clifford, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)15 (+2) 5 (-3)11 (+0)
Skills Animal Handling -1, History +4
Senses Passive Perception 7
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 8000 cp. White pearl (120 gp). Moonstone (20 gp). Jet (120 gp).


Social Check DCs


Bertram Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a very tight haircut. He has gleaming, smiling hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is content; and regain custody of his son

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Stansfield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)11 (+0) 16 (+3)18 (+4)
Skills Persuasion +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Guy Rutland, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. With bright silver hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Carter profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Guy Rutland, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Godfrey Hastings, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.

Personality: Eccentric and domineering, Godfrey will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Godfrey Hastings, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Eye agate (15 gp).


Social Check DCs


Dean Marston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries a battered bastard sword and tarnished club as well. His chestnut hair is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Fighting, Professionalism. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Marston, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. Azurite (7 gp).


Social Check DCs

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