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Advanced [show]


Frederick Mori, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has styled his brown hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Now he works as a painting tutor during his time off.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Artistic, Gifted, Logical. Flaws: Ugly. Bonds: Slave. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Frederick Mori, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Raymond Thornton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a hand crossbow. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur, Philantrophist, Opinionated. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Raymond Thornton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized black coat. His black hair has been sun bleached extensively. His eyes are likewise violet.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Addict. Bonds: Family, Rich. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Hugh Beitz, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)13 (+1) 10 (+0)11 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Theodoric Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized amber on his right hand. He has done his best to style his auburn hair to look like a famous performer. His amber eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Carpenter profession.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and balancing his hectic life and new knight responsibilities is difficult

Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Job. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Theodoric Wheatley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. Carnelian (70 gp). Freshwater pearl (10 gp). 1 Crowbar. 1 Climber’s kit. 1 Bullseye lantern.


Social Check DCs


Reynard York, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. He has done his best to style his blonde hair to look like a famous performer. His brown eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Reynard hails from a village terrorized by gnolls. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Flaws: Insomniac, Shy. Bonds: Enemies. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Reynard York, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 44000 sp. Amethyst (120 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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