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NPC Generator

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Advanced [show]


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His hair is golden and curly. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Drogo Morley, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 6
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 11 (+0)10 (+0) 17 (+3)9 (-1)
Skills Insight +6, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged -1 / 2d4-4, Grapple +1

Possessions: 30 pp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Adley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear blue clothing when he does not wear armor. His brown hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the north; and to share knowledge with the world

Ideals: Optimist, Philantrophist, Entrepeneur, Logical. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Gerard Adley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. His long silver hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He dislikes all the random violence that takes place in the south. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Pacifist, Artistic, Gifted. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Trym Branson, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Black pearl (700 gp). Eye agate (12 gp). Rhodochrosite (12 gp). Violet garnet (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Justin Windsor, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears black leather gloves, a black jacket, and tight pants. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: Born to a Ruler, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Insane, Shy. Bonds: Poor, Attractive. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Justin Windsor, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Henry Clinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a hammer. With a patchy golden beard and wild golden hair. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. In his 18th year, his parents were killed by a dire rats raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and someone believes him a fraud

Flaws: Greedy, Impulsive, Disease. Bonds: Poor, Enemies. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Henry Clinton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs

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