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NPC Generator

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Advanced [show]


Reynard Richie, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with white pants. He wears his hair in dreadlocks. He has amber eyes and a grey hat with a white feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.

History: He got into the Soapmaker business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Soapmaker soon after.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Optimist. Flaws: Selfish. Bonds: Job, Mentor, Enemies. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Reynard Richie, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Solomon Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Barber.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Philantrophist, Professionalism, Artistic. Bonds: Job, Slave. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Solomon Hartford, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Wesley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in black turtlenecks beneath a blue coat with brown slacks. His hair is red and curly. This hazel eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Wesley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Chrysoprase (20 gp). Red-brown spinel (60 gp). Aquamarine (300 gp). 1 Bullseye lantern. 1 Good lock. 1 Disguise kit.


Social Check DCs


Heward Presley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and prefers to wear green pants and tee shirts. His hair is short and brown. His thin eyebrows rest above his beady green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Presley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. Bloodstone (50 gp). Violet garnet (400 gp). Hematite (6 gp). 1 Minor magic item.


Social Check DCs


Don Benson, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is black and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Barkeep in town.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Don took refuge in the old dungeon and found the beat up club and armor he uses now. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Job, Military, Nature. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Don Benson, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 cp. Obsidian (14 gp). Eye agate (14 gp). Golden yellow topaz (500 gp).


Social Check DCs

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