Adelard Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. His blonde hair and beard is wavy and long. His eyes are likewise brown.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.
History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Rich, Religious, Immigrant, Adventurer. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 pp. 1 Healer’s kit. 1 Silver holy symbol.
Hunter Wade, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is knotted and matted. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.
History: Hunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Athletic, Fighting, Persistence. Bonds: Attractive, Adventurer. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Patrick Clifton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by giants. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He wants revenge against giants.
Ideals: Justice. Bonds: Enemies, Mentor. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
William Rutherford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He keeps his long white hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast island. He married young, but lost his spouse to brigands. He struck the Healer job and began his own company from there.
Motivation: He has comitted a past crime that haunts him to this day; and several ex partners dislike his way of doing things and want revenge
Flaws: Depressed. Bonds: Job, Nature, Enemies, Criminal record. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 14000 cp.
Randal Southey, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a pastel and green handkerchief worn on his left side. His golden hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.
History: Born in the west his family was never financially stable. Cursed with a spirit at a very young age, Randal has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To protect his home; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Adventurer, Poor, Guardian. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
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