Adam Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is content
Ideals: Disciplined, Justice. Flaws: Insomniac, Mundane. Bonds: Criminal record. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
John Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, brown cloak. He sports a long golden beard, and similarly colored long hair. His eyes are green and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, John never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Criminal record, In love, Military. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Adelard Hackney, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length brown hair. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: To reunite with his absent father.
Ideals: Optimist. Bonds: Attractive, Family, Immigrant. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Bloodstone (70 gp). Citrine (70 gp).
Trey Brent, Male Human [Permalink]
Personal [hide]
Description: He wears yellow trousers with violet and grey striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His red hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes are slightly larger than normal.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, In love. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp. Golden pearl (70 gp). Black star sapphire (400 gp).
Gunter Royal, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. His black hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Nature. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


