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Advanced [show]


Odo Sutton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Odo Sutton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Henry Tinley, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear tan pants and tee shirts. His clothes are grease stained in places. With bright red hair and a scraggly beard. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend; and he is greedy

Flaws: Ugly, Addict, Hedonist. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Henry Tinley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He has a red handlebar mustache and slicked back red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves painting and to teach people painting more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: He is greedy; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Attractive, Religious, Rich, Family. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Graeme, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)13 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Marlowe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy blonde hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Attractive, Military. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Marlowe, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)7 (-2) 7 (-2)13 (+1)
Skills Deception +3, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. Blue quartz (4 gp). Pink pearl (150 gp).


Social Check DCs


Balimaar Payton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a shortbow. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: He got into the Armorer business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He has worked as a Armorer like his mother before him.

Motivation: Sabotage a competitor; and he has a crush on the local barber

Ideals: Justice, Artistic. Bonds: Attractive, Has a crush, Job. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Balimaar Payton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp.


Social Check DCs

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