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Advanced [show]


Hunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a yellow shirt with thin black vertical stripes and green pants. With bright white hair and a scraggly beard. He has gleaming, smiling amber eyes.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He plays an instrument quite well.

History: Hunter was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered writing. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Artistic, Entrepeneur. Bonds: Job, Adventurer. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Blakeley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Solomon Brandon, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0

Possessions: 2000 sp. Sard (20 gp). Red-brown spinel (130 gp).


Social Check DCs


Henry Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Henry was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Henry Barclay, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Aldous Tickle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Retire the richest man in the west.

Ideals: Joker, Gifted, Entrepeneur. Bonds: Family. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Aldous Tickle, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)14 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Morley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is short and brown. His gray eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Racist, Hedonist. Bonds: Family, Adventurer. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Alexandre Morley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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