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NPC Generator

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Advanced [show]


Norman Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miller. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long blonde beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Family, Job. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Tattersall, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Henry Tinley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Mayor. His red hair is lengthy. He has a dull look in his gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.

History: Henry was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Mayor.

Motivation: He has comitted a past crime that haunts him to this day; and he is wracked by social anxiety

Flaws: Lazy, Fearful. Bonds: Religious, Job, Criminal record. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Henry Tinley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 700 sp. Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Lance Norton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears professional attire. He has styled his brown hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Barkeep.

Motivation: Expand his business; and further expansion of business

Ideals: Impeccable, Athletic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Lance Norton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)15 (+2) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2400 sp.


Social Check DCs


Godfrey Breeden, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with broad hat. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: The child of a Shepherd, who enjoyed hunting, Godfrey was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Shy, Antagonistic, Racist. Bonds: Nature. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Godfrey Breeden, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Roger Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he is generally shirtless and showing off his tattooed chest. He is bald on top and has large auburn tufts of hair around his ears. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: The child of a Courier, who enjoyed hunting, Roger was taken on many hunting expeditions. His childhood dream was to be a Courier, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Flaws: Ugly, Addict. Bonds: Guardian, Nature, Job, Enemies. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Ainsworth, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs

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