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NPC Generator

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Advanced [show]


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. He has wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Bowyer, Drogo learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: To protect his home; and expand his business

Ideals: Optimist, Philantrophist. Bonds: Job, Nature, Guardian. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Bentham, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Diggory Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is renowned for his bright brown suits and hats. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Hedonist, Ugly. Bonds: Enemies, Rich, Adventurer. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Diggory Whitby, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Godfrey Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic. Flaws: Sensitive, Fearful. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Godfrey Clapham, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)8 (-1) 10 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Southey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. His hair is silver and very short. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Southey, Male Human Fighter 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)6 (-2) 15 (+2)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Nibley, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy blue suit. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is short and auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Disease. Bonds: Attractive, Rich, Adventurer, Criminal record, Religious. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Charles Nibley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 13000 cp. Alexandrite (500 gp). Deep green spinel (120 gp). Coral (120 gp). 1 Superior lock.


Social Check DCs

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