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NPC Generator

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Advanced [show]


Gerard Harlan, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He very much looks the part of a Interpreter. He has a hunchback. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Mentor. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Gerard Harlan, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Bertram Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears his red hair up in a very large beehive style do. He has hazel eyes and a green hat with a brown feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Justice, Entrepeneur. Flaws: Greedy. Bonds: Religious. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Bertram Sutton, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 6 (-2)11 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Solomon Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large green mantle and cape that has been intricately interwoven into his grey robe. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur, Artistic. Flaws: Addict. Bonds: Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Solomon Peyton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adam Home, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears his blonde hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Adam never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Adventurer, Military, In love. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Adam Home, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Succubi in disguise. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Adventurer, Nature. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Miles Hampton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 12 (+1)18 (+4)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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