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NPC Generator

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Advanced [show]


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky tan painted plate armor. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are gray and beady.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Barrister; and he wants to get laid

Ideals: Athletic, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Sailor

Voice: French accent

Attributes [hide]

Gerard Marlowe, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 17 (+3)10 (+0)
Skills Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He has a black handlebar mustache and slicked back black hair. His amber eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical. Bonds: Criminal record, Religious, Rich. Occupation: Barber

Voice: Stutters

Attributes [hide]

Shane Atherton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Thieves’ tools. 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Roland Wakefield, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is wearing colorful clothing, dressed as a Herbalist. His black hair and beard is wavy and long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Assassin, his father struggled to pay the bills. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roland's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his brother to traveling adventurers; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Roland Wakefield, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Silver pearl (120 gp). Jasper (70 gp). 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Godfrey Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. His skin is fair and his fingers are delicate and long. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Godfrey will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Extrovert, Justice. Bonds: Attractive, Nature, Has a crush. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Godfrey Clayden, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Smokesticks. 1 Smokesticks. 3 Antitoxin.


Social Check DCs


Kyle Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His silver hair is long and unkept. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Kyle Beckwith, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. Rhodochrosite (9 gp). Citrine (80 gp). Blue quartz (9 gp).


Social Check DCs

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