Roger Read, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dark leathers with embroidery. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: To end his boredom.
Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Military. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3100 sp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Ernest Langston, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern man is generally shirtless and showing off his tattooed chest. He keeps his red hair in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent father; and he's in love
Ideals: Athletic, Gifted. Bonds: Has a crush, Family, Nature. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Richard Darby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy yellow pantaloons and a red scarf. He has a very tight haircut. He has several tiny jet earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Map Maker like his mother before him.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Logical. Flaws: Mundane. Bonds: Rich, Job, Nature. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 30 pp.
Hunter Addington, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears professional attire. His chestnut hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Hunter was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (300 gp).
Trey Shelley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is black. His violet eyes dart from person to person.
Personality: He is mildly Human supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Glassblower, who enjoyed hunting, Trey was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Nature, Criminal record. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 20000 sp. Red spinel (40 gp). Jasper (70 gp). 1 Minor magic item.
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