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NPC Generator

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Advanced [show]


Shane Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He sports a long black beard, and similarly colored long hair. He is baby faced.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: Wants to open a new tavern.

Bonds: Job, Adventurer, Nature. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Halsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Odo Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His chestnut hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Bonds: Attractive, Adventurer, Military, Religious. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Odo Van Es, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Arcana +3, Deception +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Gerald Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear yellow tank tops with green pants. He has a long chestnut beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Gerald Blakeley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his auburn hair in a flapper bob. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: To be a Jeweler again.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Balimaar Davenport, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Trey Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Scribe uniform. He has moderate length white hair. He has gray eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 8 years old his parents immigrated from the south. He worked as a nervous Scribe and found it very stressful. He has drifted from career to career and currently works as a Scribe.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Artistic. Bonds: Job, Poor, Military, Immigrant. Occupation: Scribe

Voice: French accent

Attributes [hide]

Trey Cotton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs

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